The whole point is to embark in missions throughout the Gundam timeline, find time Breaks as they happen, battle against the enemies that are out of time and place, and set the events of the various missions back in order. There are plenty of further mobile suits to unlock as well. RX-78-2, and we even get a Zaku II Type F to use. Though we begin with a standard RGM-79 mobile suit, it isn’t long before we get the O.G. Likewise, despite being a federation pilot, we find ourselves able to utilize mobile suits from both friends and foes. However, it was a fight that Ral died before he could ever see. For instance, ace Zeon pilot Ramba Ral comes to fight at Operation Odessa, an intense battle in the original Mobile Suit Gundam series. This results in missions in which the player faces famous Gundam events in a jumbled state. An AI construct nicknamed Sakura Slash arrives to tell the protagonists that Breaks have caused timelines in the Gundam universe to mash up with one another. When a space time rift opens, a squad of mobile suits and their coordinator are transported to a new time period where their mobile suits are chibi-fied into the style that most SD Gundam media is known for. There’s something terribly amiss in G: Universe, though. The entire history of Gundam from when Amuro Ray first piloted the original RX-78-2 all the way up to the events of Mobile Suit Gundam: Iron-Blooded Orphans and possibly beyond are represented here. SD Gundam Battle Alliance takes place in what the developers call the G: Universe. I got to try a bit of what SD Gundam Battle Alliance offers and came away ready to see more of this interesting take on the long and rich history of Gundam. The memories are a bit scrambled though and it’s up to pilots like us to set it right. This game isn’t just an action hack-‘n’-slash shooter. One among the bunch is SD Gundam Battle Alliance from the developers ARTDINK. It’s a big year for Gundam fans as Namco Bandai celebrates the franchise with a number of new games, media, and experiences.
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